|» G E N E R A L|
|▶ What do you mean this isn't a Jam-Jar game?|
Characters are free to come in and out of the city, interactions that happen outside the city still count as game 'canon'.
▶ Then why would my character come back?
Coba is very persistent, it will want your character to come back and give them every opportunity to do so. Flying overseas? There's a layover in Coba. Taking a roadtrip? How curious, you're driving straight through Coba. Drank too much and don't remember last night? Weird you woke up in a bus heading to Coba.
▶ What about NPCs? What's their deal?
NPCs are in general, friendly and willing to help, but much like the city itself, they will suit newcomer's needs and expectations. Batman comes to town? Crime spikes up in one of the neighborhoods.
▶ What do you mean by "freeform" gameplay?
Freeform gameplay means people who want to prose can prose and people who want to action-spam can action-spam. As a rule of thumb, we recommend players follow the format of the person they're replying to but we're all for having fun and doing the thing that makes you happy.
▶ What format is gameplay in?
There is no network in Coba, so all gameplay will happen in log/mingle format. In other words, the mods will put up a general post for anyone to play in - however, players are encouraged to make their own posts, either directed at the entire game or locked to specific players. We leave it up to you!
▶ Aww, man! So I can't spam someone's inbox?
Not necessarily! While there is no network, if characters have devices on them that have inboxes/voicemails/etc, players are more than welcome to make a contact post in their journal. Coba will happily connect devices so her residents can chat with one another!
Don't have a character who uses a device? There's always a mailbox! Or maybe even a convenient bulletin board. (No, seriously, we encourage that too)
▶ Is there a character limit?
For now, we're allowing players to reseve TWO characters, and app those characters when applications open. This will be changing some time in the future, so please keep an eye on any mod announcements we toss up about applications!
▶ Okay! Then, who can I app?
We allow the following:
● CRAU (previous game CR, or PG)
● Fandom OCs AS LONG AS there is no relation to the main cast
We DON'T allow:
● Real people
▶ But what if my character is dead?
No problem! Coba has a way to bring people back from the dead, so if your character has died in canon they can come to Coba as well!
However, if your dead character does try to leave the city, then they go back to whatever afterlife they were in when they died in canon. But that's just incentive to never leave, right?
▶ What about non-humans/aliens/robots/androids/
All are welcome! Coba wil change to suit your specific needs, as always.
▶ What's this I hear about shared universes?
We invite players who play from similar canons to make their universes one - in other words, if a number of magical girl canons want to say they're all set in the same Japan, then by all means.
We leave this up to the players' discretion, of course. We also ask if you're apping into one of these casts that you discuss things with the other players, first. We want everyone to be on the same page.
|» O O C|
|▶ So how does the blurring/changing thing in Coba work?|
Coba, as a city, is trying to please you by changing to suit your needs. However, with so many different and varied characters coming in and out of the city, she gets a little confused and may mix things up a little. So that horse? May have just became a hoverboard.
▶ How is it controlled?
By you, the player! That isn't to say that there won't be events run by the mods that change the setting for this reason or that, but how much Coba changes is in your hands. It can be as little as or as much as you want, and we invite you to get creative!
All we ask is that you communicate with other players so that the experience and change is fun for all.
▶ Is there a power-cap?
Not as such, characters with special abilities retain the full extent of them. However, some NPCs and buildings are immune to harm.
▶ How does time work?
Coba is it's own time-bubble. While characters are inside the city, their own time will be frozen and while characters are outside time inside will run slower.
Post will have loose time-keeping. First post will be Day 1 - Morning, second post can be Day 1 - Noon, then Day 1 - Afternoon and so forth. Players can jump ahead a little or jump back a little, but we ask that they keep a mostly linear timeline.
In other words, IC: OOC is 3~:1. You can certainly make more posts in an IC day if you like! But that's around where we'd like to keep it.
For easy posting:
WHEN: Day #, Time of Day
▶ What are the AC requirements?
15 comments per character, per month. That's it!
We said it was a laid-back game.
▶ What's this about threading outside of the game?
We would love to encourage players to thread things out outside of Coba proper. For example, Bob has decided to go home and tell all his friends about Coba. Bob's player sets up a post and Bob and friends thread it out.
Come AC Check, if you were to link these threads along with your AC, it may or may not earn you a thing. Said thing will be explained at a later date! But we'd love to encourage people threading things outside of the game and bringing it in.
In other words: outside threads = future surprises.
|» I C|
|▶ Is there a network?|
As we mentioned above, we're sorry, but Coba is a mingle/log format game. That means all posts are made in cityofcoba.
However, we invite you to make inboxes in your character's journal if they're able to! Or if they're not able to, even. Coba will help you out, after all.
▶ Are there any locations in Coba that won't change?
Yes, there are a few buildings that will remain as they are, though their exact location may change as the city grows. These buildings are the city council, police station, fire department, hospital, and university.
▶ I don't see X on the map but I'd like X to exist!
IT EXISTS NOW. Players are free to make up (and destroy) stuff, go nuts.
▶ But where IS the map?
It's a work in progress at the moment! There will be something more concrete posted once the game opens.
▶ What about languages? Can everyone in Coba understand each other, or is there a language barrier?
Coba will do her best to make sure you understand everyone there, but even then the NPCs might get a little confused by a new language, or the city may get confused and you'll hear everything in Klingon for a few hours.
In other words, we leave this up to you! Go crazy, have wild language antics.
▶ I HAVE A QUESTION THAT WASN'T ANSWERED HERE!
Leave a comment or shoot us an e-mail! We'll be happy to answer any questions and clarify anything that may not make sense here.
As a general note, this game is meant to be laid back and fun. If you have an idea you'd like to toss into the game, then let us know! Player-plots are absolutely welcome, and any and all antics that may come from spur-of-the-moments threads. Don't be afraid to be creative!